Particle Mechanic
Spawns visual shapes (point particles, circles, ring outlines, box borders) around targets.
Options
n: Configuration parameter.hs: Configuration parameter.vspread: Configuration parameter.r: Configuration parameter.vs: Configuration parameter.radius: Configuration parameter.particle: Configuration parameter.name: Configuration parameter.size: Configuration parameter.a: Configuration parameter.sz: Configuration parameter.amount: Configuration parameter.hspread: Configuration parameter.p: Configuration parameter.speed: Configuration parameter.s: Configuration parameter.
Example Configuration
mechanics: [
"particle{n=value,hs=value,vspread=value,r=value,vs=value,radius=value,particle=value,name=value,size=value,a=value,sz=value,amount=value,hspread=value,p=value,speed=value,s=value}"
]