Skill Mechanics
Mechanics execute actions on the targets resolved by targeters. Click on any mechanic name to see options and details.
Supported Mechanics
| Mechanic | Aliases / Shorthands | Description |
|---|---|---|
| Delay | delay | A Mechanic representing a execution pause in ticks or seconds. |
| Skill | skill, cast, metaskill | Casts another skill by name on the target. |
| Lightning | lightning | Strikes a bolt of lightning at targeted locations. |
| Message | message, msg, jsonmessage | Sends raw JSON component messages to targeted players. |
| Sendtitle | sendtitle, title | Displays title and subtitle text overlays on player screens. |
| Sendactionmessage | sendactionmessage, actionbar | Displays action bar text above the hotbar. |
| Feed | feed | Feeds targeted players, increasing food and saturation levels. |
| Closeinventory | closeinventory | Closes open container screen GUIs. |
| Setgamemode | setgamemode, gamemode | Sets player game modes (Survival, Creative, Adventure, Spectator). |
| Damage | damage, basedamage, percentdamage | Deals damage to targeted entities as raw values, multiplier of caster base damage, or percentage of target health. |
| Heal | heal, healpercent | Restores health to target entities by raw values or max health percentages. |
| Potion | potion, potionclear | Applies potion effects with custom amplifier/duration, or clears active potion effects. |
| Velocity | velocity, directionalvelocity, throw, propel | Adjusts entity speed and velocity vectors, including relative pushes/throws. |
| Ignite | ignite, extinguish | Sets targeted entities on fire for a specified duration, or extinguishes active fire. |
| Addtrade | addtrade | Appends custom recipes/trades to villagers. |
| Animatearmorstand | animatearmorstand | Animates armor stands by rotating their limbs over a duration of ticks. |
| Posearmorstand | posearmorstand | Sets specific rotations (head, body, arms, legs) on targeted armor stands. |
| Armanimation | armanimation, swingoffhand | Triggers targeted entities to swing their main hand or off hand. |
| Barcreate | barcreate, barremove, barset | Shows, removes, or modifies progress bars on top of player screens. |
| Equip | equip, equipcopy | Forces targeted entities to equip items or copies equipment configurations. |
| Setname | setname | Sets a custom name visible above targeted entities with full text coloring and placeholders. |
| Togglesitting | togglesitting, wolfsit | Toggles or forces sitting states for sittable pets like dogs, cats, foxes, and parrots. |
| Setmobcolor | setmobcolor | Changes dye/collar colors for sheep, wolves, cats, llamas, and shulkers. |
| Breakblock | breakblock, breakblockandgiveitem | Breaks the block at the target location, with options to drop items naturally or give them to the player. |
| Setblocktype | setblocktype | Changes the type/material of blocks at target locations with optional physics updates. |
| Setblockopen | setblockopen | Opens or closes doors, trapdoors, fence gates, chests, or shulker boxes at target locations. |
| Togglelever | togglelever, pushbutton | Toggles levers, or triggers buttons to power on and automatically shut off after a delay. |
| Pushblock | pushblock | Physically slides blocks in a chosen direction (cardinal or facing direction). |
| Blockdestabilize | blockdestabilize | Destabilizes blocks, causing them to fall downwards under gravity as active falling block entities. |
| Blockmask | blockmask, blockunmask | Temporarily masks or unmasks blocks client-side, showing fake block materials to players. |
| Blockphysics | blockphysics | Triggers physical block updates at targeted locations. |
| Fillchest | fillchest | Fills targeted containers (chests, barrels, shulker boxes) with items, optionally clearing them first. |
| Spring | spring | Spawns temporary liquid sources (water or lava) that vanish after a duration. |
| Sound | sound, stopsound | Plays sound effects at locations or stops sounds for targeted players. |
| Explosion | explosion, fakeexplosion | Spawns block-breaking explosions or client-side cosmetic visual explosions. |
| Weather | weather | Modifies world weather (Clear, Rain, Storm) and duration. |
| Time | time | Sets absolute or relative world times. |
| Command | command, cmd | Executes console commands or target-performed player commands. |
| Particle | particle, particlebox, particlering | Spawns visual shapes (point particles, circles, ring outlines, box borders) around targets. |