Mobs
Customize Mobs Related Features.
Config Preview
mob:
entityCollisions: false
mobAI: true
optimizeMobs: true
entities:
villager:
lobotomizeVillager: false
lobotomizeVillagerTickInterval: 20
lobotomizeVillagerWaitUntilTradeLocked: true
refresh-trades:
interval: 12000
random: 0
night-refresh: false
sounds:
enabled: true
celebration:
enabled: true
optimized-job-site-detection: true
Fields - Mobs
-
entityCollisions
Disables entity-to-entity collision calculations.default:
false -
mobAI
Controls whether mob AI is enabled globally.default:
true -
optimizeMobs
Enables various internal performance improvements.default:
true
Subfields - Entities -> Villager
Specific optimizations and behavior controls for villagers.
-
lobotomizeVillager
Disables pathfinding for villagers to save CPU cycles.default:
false -
lobotomizeVillagerTickInterval
How often (in ticks) to check and search pathfinding for lobotomized villagers.default:
20 -
lobotomizeVillagerWaitUntilTradeLocked
Iftrue, villagers will not be lobotomized until their trades are locked.default:
true -
refresh-trades.interval
Interval (in ticks) for refreshing trades.default:
12000 -
refresh-trades.random
Random delay added to trade refresh.default:
0 -
refresh-trades.night-refresh
Allows trade refreshes during the night.default:
false -
sounds.enabled
Enables or disables villager sounds.default:
true -
celebration.enabled
Enables or disables villager celebration behaviors (e.g. hero of the village).default:
true -
optimized-job-site-detection
Optimizes villager job site / POI searching algorithm.default:
true