Spawners
Customize Custom Spawner System.
Config Preview
spawners:
customSpawnerSystem: true
redstoneDeactivates: true
needPlayersNearby: true
spawnerParticles: false
spawnRadius: 4
playerAFKRadius: 10
spawnDelay: 20
minimumSpawnTicks: 200
maximumSpawnTicks: 600
spawnCount: 4
maxNearbyEntities: 6
-
customSpawnerSystem
Enables YueMi’s optimized internal spawner logic.default:
true -
redstoneDeactivates
Redstone signals disable the spawner.default:
true -
needPlayersNearby
Spawner requires nearby players to activate.default:
true -
spawnerParticles
Shows particle effects when the spawner is active.default:
false -
spawnRadius
Horizontal radius around the spawner where mobs can spawn.default:
4 -
playerAFKRadius
Distance used to determine whether a player is considered AFK for spawning checks.default:
10 -
spawnDelay
Base delay (in ticks) before the next spawn attempt.default:
20 -
minimumSpawnTicks
Minimum interval (in ticks) between spawn cycles.default:
200 -
maximumSpawnTicks
Maximum interval (in ticks) between spawn cycles.default:
600 -
spawnCount
How many mobs the spawner attempts to generate each cycle.default:
4 -
maxNearbyEntities
If this many mobs already exist in range, the spawner pauses.default:
6